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This article refers to characters, works or events that take place in an alternate universe that may contain intentional deviations or differences from established South Park canon. |
“It’s Hell in South Park!” or better known as “Hell Park”, is a demon Alternate Universe fanfiction webcomic of "South Park", that Focuses on several minor characters from the series, first released April 23rd, 2019. It was incredibly influential over the fandom until it ended and spawned many pairings and imitations.
In the story, Tweek, Pip, Gregory, Estella, and Thomas are all variable demons from Hell, who came to the overworld through a small ouija board fluke. The blog was a poll and ask-based story blog. A wicked mix of musical numbers, dark themes, and comic relief! The blog has and would have had even more dark and heavy tones. Do not read if you’re easily triggered by blood, gore, or death. All are characters aged up, Stan’s gang and Craig’s gang being 18 and up (with the exception of Token, who is 17). The blog was decided very on a whim, but there are in-universe ships that would have been revealed as the story unfolds.
Craig and his friends played with a Ouija board, and mistakenly never said goodbye, allowing a portal to hell to be created in Craig’s bedroom. The demons released from the Ouija board are Tweek Tweak, Thomas (S11E8), Gregory of Yardale (South Park: Bigger, Longer & Uncut), Pip Pirrup, and Estella Havisham (S4E14).
The last part, Part 34, was privately posted on February 20th, 2020.
On May 12th, 2021, Hell Park was cancelled. This was due to the main artist and writer, Chickenstab, “growing tired of all the defense, discourse, and drama around really shitty things in the show”. Hell Park will never be continued.
Plot[]
Craig and his friends-- Clyde, Token, Jimmy, Kenny, Stan, and Kyle-- are hanging out at his house after school, late at night. After getting high, and Craig creates an ask blog he thinks is a very good idea, they all decide it is also a moderately good idea to play with a ouija board. Token had brought this toy over prior to their final decision to play.
Neither Craig nor his friends are truly knowledgeable in proper use of a ouija board, Token being arguably the most of the bunch (which still isn’t very much). Though they all constantly deny the reality of the ouija board and the power it holds, he and his friends still continue to go through with their session.
They ask the board several questions, getting answers they sparingly accept to be pranks they’re playing on each other. However, slightly eerie things begin to happen as they use the board more and more. The door to Craig's room opens when nobody else is home, there is a mysterious glitchy figure on Craig's phone when he tries to take pictures of the door, and random objects unbeknownst to the group begin to move with no apparent force.
Craig’s friends decide to bail on him for the rest of the night, and Token leaves his toy with Craig, too high to remember to take it back with him. Hopefully they all walked back home, because driving under the influence of marijuana is illegal.
Craig continues the ouija board session, but not until he sets up his camera and records what else he finds. His first mistake.
He is vaguely amused by the fact that he is not in control of the board, and continues to talk to it for several more minutes. Eventually his planchet begins spinning in a figure-8, and no longer responds to anything Craig asks it. His second mistake.
Craig hears a knock at his window, and gets up to check it out. This is his final mistake. He leaves the board unattended to figure out who just knocked on his window, when what appears to be another person gets ahold of the board’s planchet. To Craig, upon spotting this intruder, this person appears to be an intimidating, demonic silhouette.
They approach Craig, speaking demonic gibberish Craig can’t quite understand. They back Craig onto the bed, tower over him, and snap the planchet in half, rendering it useless. Claiming that Craig has “let them out,” Craig is rendered unconscious thereafter-- implied that the demonic force is the culprit to this occurrence.
Craig wakes up the next day to a phone call from Token, largely having forgotten what happened the night prior, only with scattered puzzle pieces in his mind to put together. Craig isn’t very good at puzzles.
Token convinces Craig not to stay home from school from over the phone, and so Craig gets up and ready to leave his room. Before he does, however, he discovers that his camera had been on, recording all night, and had no SD chip in during the recording, so his set up is deemed useless as he cannot watch the playback.
He leaves, an ominous force following him in reflections and shadows that he is not aware of, and meets up with his friends Token, Clyde and Kenny on the way to school.
He and his friends, aside from touching briefly upon the events that had happened the night before, have a normal morning going to school. It is only when Craig is sat down in the classroom when the school day starts, that things begin flooding his memory from last night.
A new kid has arrived, with the name of Tweek. While there is nothing unusual about this man, other than the fact that he’s overwhelmingly nervous and kind of looks like a crackhead, Craig can’t seem to get it out of his head that he looks strikingly familiar. Familiar to the silhouette he saw last night.
Both he and Tweek are generally uncomfortable with each other, and Tweek seems to be extremely defensive upon any interaction Craig tries to strike up with him, having been seated directly next to Craig.
Throughout the day, Tweek has been in every class Craig has, and Craig has expressed to Token that he doesn’t feel very comfortable with this new kid. At lunch, he expresses this even further to Token and his friends, but is cut off when Tweek approaches him.
Tweek apologizes for being defensive, and wishes to sit with him and his friends, to which Craig begrudgingly accepts; Tweek is acting rather pathetic at this point.
It isn’t too long into trying to get to know Tweek that Craig just decides to ask Tweek outright if he was a demon, having speculated all morning that he was the same silhouette he saw before.
Tweek absolutely, outright denies being a demon, and panics upon the accusation. Clyde attempts to reassure Craig that he’s just thinking too much about things, and that is when the power goes out. It is implied that this could be Tweek’s doing, under suspicion that he is a demon; though this is quickly swept under the bush by the fact that it has been storming heavily outside for the last couple of hours.
Shortly after the power goes out, and no staff member is to be found, the school intercoms begin bugging out and making ungodly noises. Rather strange, because all of the power in the school is thought to be out, followers on Craig’s blog convince him alongside his friends to go and investigate, since everybody else in the cafeteria seems to be staying put.
On their way down the hall, Tweek seems very apprehensive about the situation, and wishes to go back. At the same time, he chooses to stay with his newly acquired friends, and doesn’t bother to leave their side regardless of his worries.
It is at this point that the intercoms get their loudest and most clear, right at the same time they run into somebody they think they know. He looks quite familiar, that is. It sounds as though he is speaking through the intercoms, and he has an uncomfortable aura about him.
It is revealed to the boys that it is their late childhood “friend,” Pip. In contrast to him, the boys seem rather unappreciative of his return. He claims to have spent years in Hell, and his appearance is jarring to say the least.
Having not seen Pip since they were ten, and recalling that he most likely died since then, Craig and his friends are rightfully spooked-- Craig especially frozen out of confusion and fear. They run away, past Pip and out of the school, deciding to ditch school early to figure out what is going on. They are too in shock to realise they left a friend behind.
To Token, Clyde, and Tweek, it appears that Craig should know the most about this situation, given his very new obsession with a demon in the school.
After much persuasion, Craig finally speaks, and says they all need to go to Stark’s Pond, with no explanation otherwise. With no other leads or ideas, they hesitantly accept.
Along the walk, while getting drenched, Token and Clyde attempt several times to strike up conversation with Tweek, all of which fall flat and awkward relatively quickly.
It is only when Craig begins to stress out so much that he needs to sit down that Token and Clyde begin questioning Tweek’s presence entirely. Again, Tweek claims to not be, in any way, a demon.
A few minutes into Craig’s sit down, he begins yelling to nobody in particular, and seems to be experiencing intense auditory hallucinations. While Token and Clyde attempt to calm Craig down from this highly unusual behavior, Tweek is left a bit aways to watch in concern.
Craig’s hallucinations only get worse, for a couple of moments, before he claims there is somebody behind them. Shortly after, a figure lands down from the trees above.
This shocks Token, Clyde and Tweek respectively. The figure talks to Tweek as if he knows him, and the boys recognise his voice, though they are unsure of his origins.
This mysterious man tells Tweek that he should stop hiding himself, and that he shouldn’t be here to make friends. Before the boys have a chance to react to this, he reveals Tweek to be an imp, and reveals himself to be Gregory.
Gregory proceeds to launch everybody in his presence into a song and dance number, without their control or consent. During this number Pip shows up to help, and Thomas is pulled out and revealed to Craig as an imp. This shocks Craig even more than he already is at the moment.
Throughout this song, it is revealed how Gregory died, as well as how Jimmy died. Of course, the latter was not knowledge anybody could have at this moment, being that the last time they saw Jimmy was roughly a couple of hours ago, alive and well.
Pip unveils Jimmy’s corpse to the boys, and out of shock, Thomas fear-vomits all over the corpse much to Pip’s disgust. The boys do not fear-vomit, because that’s just not a thing they are capable of, and substitute this inability with running away instead.
Gregory, not wanting them to get away without getting some questions answered, grabs Craig with his demonic goo-hands and drags him back, leaving Token and Clyde to run away to safety.
While Gregory traps Craig with him and the other hellspawns to pry answers out of him, Token and Clyde make it to Token’s house, where they get into his car and drive off out of town.
Gregory inquires Craig as to where Stan Marsh is, for some reason unable to locate him himself. Craig is reluctant to reveal this information.
Token and Clyde make it far enough out of town to where they come across a gas station, and decide to take a quick stop, to forsake Clyde’s weak bladder.
Meanwhile, Gregory eventually weasels out the information that he needs from Craig, and leaves him and the other hellspawns behind to pursue something he leads Craig to believe as a nonissue.
Token and Clyde talk of what they saw at this same moment, and happen to run into Damien, the son of Satan, gassing up his car. Damien asks what they are talking about, his interest piqued. They go inside to let Clyde take a bathroom break, and Damien and Token talk of what went down not half an hour before.
Craig eventually picks himself back up, and makes for Stan’s house. He realises that revealing Stan's location to what he perceived to be a demon was actually a bad thing, that could potentially have consequences that are rather, perhaps, not good in any way shape or form.
He plans to save Stan from whatever he might have unleashed on his house, as Tweek and Thomas follow Craig closely from behind. Craig doesn’t like this, but does nothing to stop them. Pip has slipped out of the picture at this point, and nobody knows where he went off to. Nor do they seem to care. Back to square one for ol’ Pip, it seems.
At the same time, Token gives Damien the run down of what has happened, and Damien provides a lackluster explanation of what is happening in return. Before Token can get too many details from him, Damien proclaims he has a job he needs to be at, and leaves Token behind at the gas station.
Clyde has been in the bathroom, having taken a quick pee, but largely was having an anxiety attack-- something he is not normally prone to. He eventually leaves, though, and he and Token decide to make their way back into town hoping to find Craig alive and well.
Craig, alive and well, receives a phone call on his way to Stan’s house from Clyde. Craig gives him and Token his current location, tells them things are about to go down, and informs them not to call again, out of risk of revealing himself to Gregory as he approaches.
Inside Stan’s house is Gregory, taken hold of Kyle, Kenny, and Eric with his demonic hands, while he personally chokes Stan out with his real, gloved hands. Thankfully, Craig has arrived just in time to come in and stop Gregory. He chose to grab a chair and slam it over Gregory’s head in a no-brain attempt to knock him out of commission. Tweek and Thomas stay outside, out of sight, watching the events that proceed inside the house.
Gregory is only momentarily interrupted by Craig’s chair-slamming ruse, but long enough to drop Stan and those guys. Gregory is mildly annoyed by this, but sees it only as a quick nuisance guided by worry of a mere mortal. Gregory’s really awesome.
At the same time, Token drives up, accidentally hitting Tweek who was standing in the middle of the road. Tweek has never been to the overworld, so we can assume that he maybe just doesn’t know how roads work, or something. Thomas is rightfully scared that Tweek just got hurt, and fear-vomits yet again.
Token and Clyde get out, worried for what they hit, only to find out it was Tweek. Though less worried, they still show pity on him as though he is dead. He is not dead, and is clear to say this through words, which is usually what dead people don’t do.
Everybody that dwells within Stan’s house is now more interested in what is happening outside of the house instead. Gregory, learning what may be happening outside, decides to leave the boys alone for a fool hearted minute to whip the imps back into line.
Given the opportunity to escape, all of the boys leave the house as Tweek keeps Gregory occupied, realising that they are not only escaping, but planning to save Token and Clyde, who are seemingly being held close and in place by Gregory.
Kenny chooses to be the bold one here this time, and proceeds to grab a lawn flamingo and stake it into Gregory’s head, thus disrupting his actions again. Though, this time he is not so much disgruntled by the thwart, and is rather really pissed off.
Token attempts to unlock his car in a foolish attempt to get everybody into his small 2017 white acura TLX, but this plan was quickly abandoned, as Gregory had used his slime fists to punch the car into orbit. This renders Token’s car unsafe to drive at the moment.
All of the boys decide to just book it down the road, now carless, in an attempt to escape Gregory’s wrath. Gregory, only just now picking himself up from being staked in the head, tells Tweek and Thomas that they are going after the boys, and that they’re becoming troublesome enough to where he feels it’s appropriate to summon “her.”
While running down the road, Craig and Stan argue, Kenny mediates, and Token realises that they aren’t being chased. Only except they super are and it just wasn’t obvious until they stopped to look. Wuh oh!
Gregory, now on several slime hands and tens of feet into the air, chases the boys quickly down the road. Tweek and Thomas follow reluctantly alongside him, but with their wings instead because they are not savages.
As the boys realise just how quickly they’re approaching the bridge that leads to the town, Gregory shouts for Estella. For a moment, this means nothing to the boys. Except for one, it seems; Clyde has stopped point blank, and Gregory approaches very quickly. This causes all of the others to stop and try to get Clyde to come with them.
Clyde is quick to reveal that he is not himself in the moment, and is rather harsh and British now. This is totally not Clyde’s M.O, and his friends know this, so with Gregory seeming to calm down in the background, they try to inquire just what Clyde’s deal is.
They are forced backwards by Clyde, Gregory, Thomas, and Tweek onto the bridge, and bump into Pip who was waiting on the other side, effectively trapped by four intimidating hellspawns on one side, and one hellspawn who murdered their friend on the other.
It is at this moment that Clyde reveals that he is not actually Clyde, and that he is rather Estella, who has been possessing Clyde presumably since the ouija board session occurred. This confuses the boys, up until she crawls out of Clyde’s back, revealing herself.
Estella flips out, because word had already gotten out about her hellspawn group to Damien, the only person around who can actually stop them from being up on the surface. She and Gregory attempt to throw their problems under the bridge by literally throwing the boys over the edge of the bridge. But it seems that they are all looks and no plan, because it doesn’t really go over well in the end.
Tweek and Thomas are reluctant pawns in this display, too afraid to defy Estella or Gregory, but fearful to engage in any harm towards the boys, either. They meekly attempt to distract and delay Gregory and Estella from their most devilish actions.
While Estella is attempting to throw her biggest problems off the edge-- Token and Clyde-- Tweek distracts her promptly and prevents them from falling to their own deaths. This causes Estella to become angry, and rather than attempting to throw them off again, she instead directs her focus on Craig as punishment. Whether it’s punishment towards Token and Clyde for not dying, or punishment towards Tweek for having a slight fondness for Craig since coming up to the surface, is not clear.
Estella controls Pip, and sicks him on Craig, aiming to have him meet the same fate as his dear friend Jimmy. However, right before Pip lands on Craig, Thomas jumps in front of his leap and sacrifices himself to save Craig. This shocks Tweek, because Thomas had never died again prior to his original death, and scars Craig, because he now has had to witness Thomas’s death a second time.
Estella, now enraged and flustered, is mocked by Gregory for doing a bad job. They begin to bicker, and target each other more than the boys. Tweek sees this as an opportunity to guide Craig and his friends off and away from the bridge to safety. Gregory and Estella notice at the last moment, but choose to give up for the moment rather than pursue an endless chase through the night.
The story trails to Tweek and his newly made friends taking a breather after hurrying off to safety. Tweek tries his hardest to gain and maintain trust with the boys, to which he has success to a varying degree. Most of them are hesitant but willing to listen, and others like Craig and Stan who are much more reluctant to believe a word that’s coming out of this imp’s mouth.
Tweek explains himself, and then tries to figure out a way to explain his friends. He claims while they’ve talked a bit about the surface, Stan’s gang, and Craig’s gang, he’s never seen any of them this violent or dangerous, with the exception of Estella. He decides it’s best for Craig and his friends to hide away for the night and cut the trail from Estella and Gregory.
After a few minutes of convincing, Tweek teleports them all off to Stan’s Barn, a place several miles away from town in the middle of nowhere. To Tweek, this seems like a very safe and comfortable place to spend the night-- not quite understanding what a barn is. Still, the boys begrudgingly listen and enter the barn, informed not to let anybody in, and not to come out until they know it’s safe.
As they all enter the barn, Clyde makes sure to show his gratitude towards Tweek, where all of his other friends lacked. This flusters Tweek, as he rarely seems to elicit any positive recognition from anybody-- sometimes even his closest friends. Tweek, feeling confident that his new friends will be safe for the night, and feeling validated for a change, flies off to make sure his hellish friends do not track him down with the others.
The boys spend a good while settling down inside the barn, conversing quietly, petting ducks, and attempting to get some quick shut eye. Craig seems deeply disturbed by many things that have gone over in the past day, and his friends can tell. However rather than letting himself think too much, he begins to look through his ask blog that he had created the night before all of this happened.
Eventually, the questions Craig receives leads to a few different attempts to reach out to people outside of the barn. None of which Craig pursues, but rather Token who has more than enough time to kill. Token attempts to contact Damien, having gotten permission to contact him if he needed help. Damien does not pick up, however, and Token is left with a very radical voicemail.
Soon after, Token decides to phone up his fiance, Nichole. He calls for help and guidance from her and her friends, but more importantly he just wants to hear her voice and make sure she’s alright.
Nichole is hanging out with her friends Wendy, Red, and Bebe, who are all about to have a sleepover after a hard afternoon of studying. However, when they learn the news that Token tells them, Wendy and Red decide they need to go over there to help them. Bebe and Nichole insist on going with, to which Wendy seems reluctant to allow. However, Red voices her annoyance with them not being able to go; after all, Bebe’s boyfriend and Nichole’s fiance are the ones trapped up in that barn.
They make off for Stan’s barn swiftly, Token seeming to forget that he isn’t supposed to let anybody know where they are at all, nor should they let anybody in. He cares too much about his friends and loved ones to think rationally for a change, it seems.
Meanwhile, Pip has left as quickly as he came yet again, leaving the last two remaining hellspawn alone at the bridge. Gregory and Estella decide to call it a night and devise a plan rather than run around murder-happy like they have been. They take Thomas’ corpse, and haul it off with them to a safe retreat so Thomas can regenerate comfortably.
They decide to make for Craig’s house and deal with the hell portal that had been opened during the ouija board session-- figuring leaving it open would leave a dangerous way for any other hellspawn to get out if they found out about it. Considering it a double whammy, Gregory also believes Thomas may be most comfortable reviving in a recognised room of comfort; or so he believes.
Off on the other side of Town, after feathers have settled, Tweek has hidden himself away inside a hollowed out log near a local road. He isn’t hidden for too long, as he eventually senses a disturbance while using his hellphone. This interference comes from Pip, someone who regularly lets his thoughts broadcast when he’s feeling anxious-- though he certainly never shows it!
Tweek recognises this disturbance, and looks out to find Pip walking down the side of the road. Pip wishes for him to come over, and seeing how he has barely had any one on one time with Pip on the surface, he reluctantly leaves his log, hides his features to remain as normal as possible, and tags along with Pip-- who has no regard for his appearance, leaving all of his demonic features out for show.
Turns out, Tweek is not the biggest fan of Pip. He’s worried about what’s to come, and he’s beyond upset about what Pip’s done to his closest friend Thomas-- unaware that it was truly Estella who brought him to do it. Though Tweek argues for a little while, Pip eventually convinces Tweek to follow him, enticing him with the revelation that he is searching for Damien. Tweek figures this may be a good chance to tell Damien what’s going on, and Pip’s told him some pretty interesting things about “laundromats” and how they use “water” to “clean clothes.” So they set off for this foreign new world for Tweek.
Upon arrival, they find that the laundromat is devoid of people, and instead infested with dozens of implets. This shocks Tweek because he knows very well that they are not supposed to be here on the surface, and definitely not where other people can see them. Pip shrugs this off, and continues inward to clean his sullied clothes from that whole nonsense display back on the bridge.
It is here where Tweek learns about humans stance on water, how people clean clothes, and more importantly, how little of a fuck Pip seems to give now that he’s on the surface. Tweek notes this as a stark change from his usual character, which he finds rather apologetic and forgiving on most occasions. Now, however, while he remains as chipper as ever, Pip claims he just doesn’t care about anything anymore. Except for Damien, it seems.
Pip goes through an elaborate song and dance explaining to Tweek just how little he cares now, realising all of the hurtful things that have been done to him throughout his life and afterlife, and how he doesn’t owe anybody any sort of nicety anymore. Tweek finds this downright insane, of course. This is not like Pip at all, and quite frankly he finds himself slightly worried. Worried just enough to stick around with Pip to make sure he doesn’t do anything dumb.
Eventually throughout this musical number, they make their way to Denny’s-- a place Pip had previously mentioned they could go to for coffee and tea. While Tweek remains undercover as a human, Pip remains to present himself as a fully fledged hellspawn, spooking most of the midnight Denny’s goers.
Their waitress, Heidi, seems to be the only one who doesn’t care too much about Pip’s appearance. Seems as though this isn’t too far off from her usual nightshift. They order their preferred drinks, Tweek deciding to give this whole coffee thing a try, and resume conversation now that they’ve been seated at their local 24 hour dinery.
This is all well and fine, but of course Pip’s appearance and Tweek’s conversation matter does not go unnoticed by their booth neighbours, the goth kids. Tweek peers over his seat to see all four staring directly at him, somehow in shock, awe, and horror all at the same time.
The scene leaves here for now, and jumps back to our beloved party of girls, out on the road heading towards Tegridy Farms. Bebe seems by far the most panicked of the bunch, the other girls trying to calm her down a little. Especially since she’s the one driving.
As the girls try to figure this whole situation out a little more, they come across a strange person to see walking outside at night, far out from town. Realising this is someone she knows, Wendy asks to stop for a moment to see what the deal is.
Wendy asks why her friend is walking so far out here, and out of pure coincidence he claims to be headed towards Stan’s ranch. Wendy seems delightfully confused by this, and asks if he would like a ride. Bebe and Nichole seem a bit more apprehensive and confused, not really knowing Wendy’s friend too well.
Nevertheless, Wendy convinces Bebe to let her good friend, Gary Harrison, join in on the car ride. It is below freezing and up in the mountains, after all! Why would this silly man be walking out here rather than, say, taking a car or calling a lift? What an airhead!
They continue on their way to Stan’s farm, hoping not to run into any more weird and coincidental instances along the dangerous roads through the mountains.
Meanwhile, back at the tucker house, Gregory and Estella have made their way into Craig’s room, locking an unsuspecting Tricia and Karen away in Tricia’s room via a melted door knob handle. They aim to close up the portal so no unwanted guests may come through while unattended.
When Estella refuses to allow Gregory to help, Gregory directs his focus to Craig’s computer, to which he had left focused on his new tumblr blog earlier in the morning before he headed off to class for the day.
The story is left off here so far, with four different groups of people to keep track of. It’s beginning to seem like this is all leading up to the first truly climactic night for the blog.
Impact[]
Hell Park was an extremely popular Alternate Universe from its release up until late 2021, before its official and cultural cancellation. There are many pieces of fanart, edits, fanfics and videos related to Hell Park across multiple platforms. The story popularised many crackships (Twole, Kenpoo, Twomas, Rebstella) and rarepairs (Stangory, Cromas).
Trivia[]
- Despite heavily popularising the ship Rebstella, the ship was never canon, and never would be. Rebecca would romance Tammy, and Estella would romance Leslie
- Wishing to keep anonymity, ModPip's profile leads to this YouTube video, rather than a personal blog.
- Wire/Chickenstab, main writer of Hell Park, also wrote Clyde's Ballapalooza Extravaganza, Camp Sun Valley, Tweek's Not Here, and Apartment 106.